BREAKDOWN

  • time – 00:00 – 00:08
    DISNEY’S SNOW WHITE– MPC
    Key Modeller responsible for the modeling and sculpting of the hands and feet for all the Miners, Sneezy’s final head/face topology;

  • time – 00:08 – 00:28
    NOPE – MPC
    Key Modeller on Entity (Flying Monster) and on the blendshapes of its transformation and its green “eye”
    Additional modelling and detailing on the Inflated Baloon Mascot (time – 00:24);

  • time – 00:28 – 00:35
    THE ADVENTURER
    Personal Project I developed during the CGMA course with Pete Zoppi.
    Responsible of all the aspects;

  • time – 00:35 – 00:51
    THE AMAZING MAURICE – RED STAR ANIMATION
    Environment artist focusing on modelling different props and sets. I was also responsible for building the outiside of
    the “Ratcatchers’ Guild” (time – 00:24 – 00:27) , the “Pied Piper’s Room” (time – 00:31 – 00:37) and some of its props,
    as well as building and assembly the whole “Rubbish Damp“ (time – 00:27 – 00:31). On this last set I also worked on
    the first pass of texturing and look dev. for the whole environment.

  • time – 00: 51 – 00:57
    FUNKO THE RISE OF SKYWALKER – FUNKO ANIMATION STUDIO
    Character and environment modeller, I was responsible for modelling, texturing and look dev.-ing the interior of the
    Millenium Falcon (space-ship);

  • time – 00:57 – 01:04
    PLAYTIME
    Personal Project, inspired by the graphic novel and NETFLIX animated series “Hilda”
    Responsible for all the aspects