BREAKDOWN

  • time – 00:00 – 00:21
    NOPE – MPC
    Key Modeller on Entity (Flying Monster) and on the blendshapes of its transformation and its green “eye”
    Additional modelling and detailing on the Inflated Baloon Mascot (time – 00:10);
  • time – 00:21 – 00:27
    THE ADVENTURER
    Personal Project I developed during the CGMA course with Pete Zoppi.
    Responsible of all the aspects;
  • time – 00:27 – 0045
    THE AMAZING MAURICE – RED STAR ANIMATION
    Environment artist focusing on modelling different props and sets. I was also responsible for building the outiside of
    the “Ratcatchers’ Guild” (time – 00:24 – 00:27) , the “Pied Piper’s Room” (time – 00:31 – 00:37) and some of its props,
    as well as building and assembly the whole “Rubbish Damp“ (time – 00:27 – 00:31). On this last set I also worked on
    the first pass of texturing and look dev. for the whole environment.
  • time – 00: 45 – 00:50
    FUNKO THE RISE OF SKYWALKER – FUNKO ANIMATION STUDIO
    Character and environment modeller, I was responsible for modelling, texturing and lood dev.-ing the interior of the
    Millenium Falcon (space-ship) (time – 00:39 – 00:45); the forest, the mushrooms and their transformation (time –
    00:45 – 00:51)
  • time – 00:50 – 00:58
    PLAYTIME
    Personal Project, inspired by the graphic novel and NETFLIX animated series “Hilda”
    Responsible for all the aspects